π»Gamify your cellar
Last updated
Last updated
Letβs take a moment to remember 2001, when one of the greatest entrepreneurs of all time, Steve Jobs, introduced the iPod. For the first time in history, people could carry 1,000 songs in their pocket.
Now, imagine the same concept applied to your wine cellarβhaving all your fine wines and spirits accessible from anywhere in the world, anytime, 24/7. Gamification of the digital cellar:
Buying a grand cru should be an unforgettable experience, even on the internet. The experience of buying a product with high added value deserves to be entertaining for the consumer.
That's why InterCellar is developing a digital cellar where consumers can personalise their wine.
That's why InterCellar is developing a digital cellar that users will be able to personalize. This feature addresses several key aspects:
Gamification: As explained above, it creates the sensation of playing a game when purchasing a product.
Ownership: It allows users to proudly showcase their phygital assets.
Flex: Especially popular with Asian communities, who love to display their wealthβhere, it's offering a real stage for them to do so.
In line with its strategic investment vision, InterCellar has surrounded itself with top-tier experts across various fields to enhance the user experience. Gamification is no exception, with angel investors such as SΓ©bastien Borget, COO and founder of The Sandbox, global leader in the Metaverse, and Sami Chlagou, CEO and founder of Cross the Ages, the most downloaded Web3 game on the Apple Store, which has successfully captivated audiences worldwide.